Static Aircraft V2.0 Question

Malcolm Street
Posts: 4
Joined: Mon Apr 20, 2020 10:51 am

Re: Static Aircraft V2.0 Question

Post by Malcolm Street » Mon Jan 03, 2022 5:54 am

Conflicts with FlyTampa YSSY:

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Malcolm Street
Posts: 4
Joined: Mon Apr 20, 2020 10:51 am

Re: Static Aircraft V2.0 Question

Post by Malcolm Street » Mon Jan 03, 2022 6:01 am

Conflicts at KPHX - interesting because this is the stock airport and I have airport aircraft traffic off.

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snoopy1549
Posts: 1
Joined: Mon Jan 03, 2022 7:42 am

Re: Static Aircraft V2.0 Question

Post by snoopy1549 » Mon Jan 03, 2022 7:49 am

Hi the static aircraft arent spawning in at YSSY. I can see the static aircraft spawning in other airports such as EGLL.

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RicardoLVFR
Site Admin
Posts: 4625
Joined: Thu Sep 20, 2018 12:35 am
Location: Orlando, FL

Re: Static Aircraft V2.0 Question

Post by RicardoLVFR » Mon Jan 03, 2022 12:35 pm

All of those conflicts are because either because the option “aircraft ground density” is not set to zero or because online AI traffic popping up.

If its AI online traffic we can't do nothing about it for now. Our apologies.
Ricardo Morillo
Managing Director/Owner

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airjuneau
Posts: 11
Joined: Thu Nov 25, 2021 12:13 am

Re: Static Aircraft V2.0 Question

Post by airjuneau » Tue Jan 04, 2022 11:27 pm

I appreciate the hard work behind this addon but I really would like to see it becoming more configurable. It often conflicts with AIG AI traffic or static planes from 3rd party airports. For example I would like to be able to deactivate most of the passenger and cargo planes and just keep the Bizjets, helicopters, GA, military and some rare passenger/cargo planes. Also some passenger planes stand at the jetways gates and have airstairs attatched which looks a bit odd.

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