A321neo blender 3D model for painting

Erik
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Re: A321neo blender 3D model for painting

Post by Erik » Wed Nov 29, 2023 7:26 am

Hi Ricardo, in this particular example there is a big logo on the outer side of both engines. Not on the inner side. As far as I know this cannot be achieved with the LVFR A321neo. Only with a small logo.

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RicardoLVFR
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Re: A321neo blender 3D model for painting

Post by RicardoLVFR » Thu Nov 30, 2023 1:25 pm

For the engines we gonna have to edit somehow as the mapping only allows for small logos. Lets see what we can do about this.
Ricardo Morillo
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cayelopez
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Re: A321neo blender 3D model for painting

Post by cayelopez » Thu Jan 11, 2024 5:33 am

Hello Ricardo,

There is any news about engine logos, did you guys find any solution?

Regards,

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RicardoLVFR
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Re: A321neo blender 3D model for painting

Post by RicardoLVFR » Fri Jan 12, 2024 2:56 pm

cayelopez wrote:
Thu Jan 11, 2024 5:33 am
Hello Ricardo,

There is any news about engine logos, did you guys find any solution?

Regards,
The main problem of doing that is going to mess with dozens of liveries, and those that are free on flightsim.to will also be affected.

There is no easy solution to it as it will brake the others. Unless we do an entire new version of the 321neo it will be fixed. So lets see if and when we do this.
Ricardo Morillo
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cayelopez
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Re: A321neo blender 3D model for painting

Post by cayelopez » Sat Jan 13, 2024 11:50 pm

Thank you for answering Ricardo,

Hopefully you will find a solution for that!

Regards,

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