(Solved) SCEL V2.2 - Floating objects

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Raphael_Chacon
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Re: SCEL V2.2 - Floating objects

Post by Raphael_Chacon » Sat Jun 29, 2019 2:44 am

Good news.....just read and well, saw KMIA V5 is out!..... Excellent friday to try something new!.....

Looking FW for the SCEL Update..... also a great airport, one of the first PRB worldwide i remember... ;)
Raphael Chacón
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MDSD-SM735837 / SVMI-SM936108 / KMIA-SM: 809327,1054032,1380532,1788646, 2067353 / LEBL SM-1671231 / KEYW-SM1843260 / TJSJ-SM1847552 / SCEL-SM1977207

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RicardoLVFR
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Re: SCEL V2.2 - Floating objects

Post by RicardoLVFR » Sat Jun 29, 2019 10:38 pm

Hi, for those of you having this issue, if you are willing to test the fix for this problem so we can declare it solved and release the update, email us please so we can send you the files.

thanks
Ricardo Morillo
Managing Director/Owner

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RicardoLVFR
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Re: SCEL V2.2 - Floating objects

Post by RicardoLVFR » Fri Jul 05, 2019 1:27 pm

This problem has been completely resolved with SCEL version 2.3

https://www.latinvfr.org/forum/viewtopi ... p=932#p932
Ricardo Morillo
Managing Director/Owner

matty260191
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Re: (Solved) SCEL V2.2 - Floating objects

Post by matty260191 » Fri Jul 05, 2019 11:00 pm

just to let you know this issue still happens. I did BAW251 today EGLL-SCEL with PBR materials V2.3 of the scenery and version 4.5 P3D. the update says its fixed but its not.

I7 8700K @4.6
32GB Vengance RAm
1080 GTX 8GB
SAMSUNG EVO PRO 1TB SSD for the sim only.

I have turned to standard materials and will see if it happens next time.

https://www.twitch.tv/videos/448770093

matty260191
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Re: (Solved) SCEL V2.2 - Floating objects

Post by matty260191 » Fri Jul 05, 2019 11:13 pm

When was 2.3 released? I only ask as I have not had it that long but wonder if I had 2.2 installed. I have now updated to 2.3 hopefully it will be fine now

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RicardoLVFR
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Re: (Solved) SCEL V2.2 - Floating objects

Post by RicardoLVFR » Fri Jul 05, 2019 11:29 pm

matty260191 wrote:
Fri Jul 05, 2019 11:00 pm
just to let you know this issue still happens. I did BAW251 today EGLL-SCEL with PBR materials V2.3 of the scenery and version 4.5 P3D. the update says its fixed but its not.

I7 8700K @4.6
32GB Vengance RAm
1080 GTX 8GB
SAMSUNG EVO PRO 1TB SSD for the sim only.

I have turned to standard materials and will see if it happens next time.

https://www.twitch.tv/videos/448770093
Sorry to see this, but did you use the uninstaller as we asked? I saw you got the same issue as before but one of the buildings showing the spikes/objects in the air, was completely replaced with 2.3. Let us know
Ricardo Morillo
Managing Director/Owner

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RicardoLVFR
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Re: (Solved) SCEL V2.2 - Floating objects

Post by RicardoLVFR » Fri Jul 05, 2019 11:32 pm

matty260191 wrote:
Fri Jul 05, 2019 11:13 pm
When was 2.3 released? I only ask as I have not had it that long but wonder if I had 2.2 installed. I have now updated to 2.3 hopefully it will be fine now
Oh ok, 2.3 was released 24 hours ago, to the time I am writing this post.
Makes sense your confusion because this problem took a lot of pain for us to resolve, we did many tests. let us know
Ricardo Morillo
Managing Director/Owner

matty260191
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Re: (Solved) SCEL V2.2 - Floating objects

Post by matty260191 » Sat Jul 06, 2019 8:37 am

Makes sense because it was a 14 hour flight so yer i have updated to 2.3 now hopefully issues are gone but ill be doing the SCEL-EGLL leg tomorrow so next tome i come this way ill check.

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RicardoLVFR
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Re: (Solved) SCEL V2.2 - Floating objects

Post by RicardoLVFR » Sat Jul 06, 2019 3:41 pm

Yes, no one should have this issue any longer, with SCELv2.3 this is completely cured. Thanks for all of those who informed us of this issue and our apologies for the delay fixing it.
Ricardo Morillo
Managing Director/Owner

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