I absolutely love your sceneries, why? Because they're as realistic as you're gonna get. They have a certain "life" about them, the have heart and you can tell a lot of blood , sweat and tears went into making them. My ONLY gripe is the really bad low res textures on some out buildings, the sort of thing you would see in a "msfscenerybuilders" addon, shockingly low BUT:
You get a pass because you go the extra mile with extra downtown models, ports and other stuff added in to bring Florida to life. I have had Miami for some time, I supported you because you made good on the initial release with a free upgrade, you didn't have to do that, but it shows the sort of person/people you are and you care.
As for worrying about VRAM for high res? You only need to upgrade what you got, no-one is asking for 4096 x 4096 on some outhouse door, and I know the outhouses and lesser buildings aren't so important as the main terminal, but still, you went the extra mile with KFLL by including terminal interiors, shops and this is testament to your development, you stretch yourselves and because of it you get better at what you do and we all benefit.
This is 2021, I have a monster rig, lashings of RAM, 6GB of VRAM and other professional addon makers are throwing out really high quality stuff, I was a bit disappointed KFLL wasn't around 4-5GB download, but HEY!
tlrd: I took a flight out in the day from KFLL to Palm Beach, checked out the addon in that day, you did an amazing job making that underpass work, boy oh boy, kudos for that, however...
The Issue:
Arriving back in KFLL at night, the public terminals (where you have shops, main fronts, walkways (which are parallax) are missing the textures, and that causes no lighting. I'll try a flight at night to see if it's my end, but they were all working during the day.
Please don't take this post as a huge whine, it's not. I would like to see more Florida airports especially Palm Beach, Orlando and I would buy them up in a heartbeat, which your addons also have.
KFLL:Texture glitch at night with window lighting
- RicardoLVFR
- Site Admin
- Posts: 4654
- Joined: Thu Sep 20, 2018 12:35 am
- Location: Orlando, FL
Re: KFLL:Texture glitch at night with window lighting
Hi, can you show pictures of this please?
Ricardo Morillo
Managing Director/Owner
Managing Director/Owner
Re: KFLL:Texture glitch at night with window lighting
Ok, I took some screens, if this is as intended, then no problem. I thought initially the textures weren't there, or lighting going on, closer up you can see the texture IS there, but very transparent. I made a couple of images with side by side day and night.
Is there meant to be light from that building? Just in case.
Is there meant to be light from that building? Just in case.
- RicardoLVFR
- Site Admin
- Posts: 4654
- Joined: Thu Sep 20, 2018 12:35 am
- Location: Orlando, FL
Re: KFLL:Texture glitch at night with window lighting
The transparency seems to be too much, will revise. Other than that, the only thing not meant to be is the last picture, the building that is not illuminated. Will keep note of this for the update. Thanks!jojimbo wrote: ↑Sat Jun 05, 2021 3:18 amOk, I took some screens, if this is as intended, then no problem. I thought initially the textures weren't there, or lighting going on, closer up you can see the texture IS there, but very transparent. I made a couple of images with side by side day and night.
Is there meant to be light from that building? Just in case.
Ricardo Morillo
Managing Director/Owner
Managing Director/Owner
Re: KFLL:Texture glitch at night with window lighting
Please don't think I am bashing your work, I use the camera to look down on the whole airport and it is a masterpiece. Please consider the Orlando airports, maybe Palm Beach. One last thing How about adding some static people? That's a thing these days. Bless ya