(Solved) SCEL Texture Bleeding Issues (W/hotfix)

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vader7472
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Joined: Sun Nov 11, 2018 5:03 pm

(Solved) SCEL Texture Bleeding Issues (W/hotfix)

Post by vader7472 » Sun Nov 24, 2019 5:41 am

Hi Ricardo!

After Installing the Hotfix, I began to have issues with bleeding textures on Runway 17L on Santiago. I have P3Dv4.5 HF2. This only happens when arriving into Santiago. When departing, there's no problem. Any thoughts or ideas? :)

The SCEL ALT file is also correctly located on World/Scenery.

Thanks
Nico
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RicardoLVFR
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Location: Orlando, FL

Re: SCEL Texture Bleeding Issues (W/hotfix)

Post by RicardoLVFR » Sun Nov 24, 2019 2:08 pm

Hi, if you did not have this problem before the hotfix, uninstall the scenery and install again without the hotfix. let us know
Ricardo Morillo
Managing Director/Owner

vader7472
Posts: 11
Joined: Sun Nov 11, 2018 5:03 pm

Re: SCEL Texture Bleeding Issues (W/hotfix)

Post by vader7472 » Sun Nov 24, 2019 5:05 pm

Hi Ricardo,

It seems that, if you have ORBX Vector Installed, the file ABP_SCEL.bgl creates you this conflict. This one is the responsible of fixing the Airport altitude. Despite running Vector's AEC, it didn't show SCEL as conflict but disabling it (adding a .inactive to the file extension) did the trick for me.

Nico

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RicardoLVFR
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Location: Orlando, FL

Re: SCEL Texture Bleeding Issues (W/hotfix)

Post by RicardoLVFR » Mon Nov 25, 2019 12:50 pm

Hello Nico, thanks for that information.
Ricardo Morillo
Managing Director/Owner

yosm26
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Joined: Thu Jun 11, 2020 7:38 pm

Re: (Solved) SCEL Texture Bleeding Issues (W/hotfix)

Post by yosm26 » Thu Jun 11, 2020 7:54 pm

Is there any way to fix this if you do now have ORBX Vector installed? the scenery below the airport appears to be higher than the actual airport scenery...

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