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SCEL V2.2 P3D v4.5
Posted: Thu Jun 06, 2019 12:38 am
by Criscalb
Hi,
I have an issue with the runway lights, approach light and reils (maybe taxi but i not sure). In comparation with other scenaries (those the light ar normal and look grat), here in SCL the light look.. horrible, I don´t know why. It is possible you can help me to fix that. Here is two pictures, one from SCL and another from EZE for comparation.
Regards!
Re: SCEL V2.2 P3D v4.5
Posted: Thu Jun 06, 2019 12:54 am
by RicardoLVFR
Hi, don't know exactly which method was used in EZE, but from my impression those look like default lights from P3D. They might look good but they aren't accurate to what specific lights are in the thousands of airports in the world and based on the FAA guid book.
We did the lights based on real world charts and FAA guidelines.
Anyways if you would like to use the default lights, it would only take a few minutes from me modifying the AFX file and turning the lights, I can send you that, email us to
support@latinvfr.com and will send you that option. Also removing SODE entry for runway lights.
Re: SCEL V2.2 P3D v4.5
Posted: Thu Jun 06, 2019 1:23 am
by Criscalb
RicardoLVFR wrote: ↑Thu Jun 06, 2019 12:54 am
Hi, don't know exactly which method was used in EZE, but from my impression those look like default lights from P3D. They might look good but they aren't accurate to what specific lights are in the thousands of airports in the world and based on the FAA guid book.
We did the lights based on real world charts and FAA guidelines.
Anyways if you would like to use the default lights, it would only take a few minutes from me modifying the AFX file and turning the lights, I can send you that, email us to
support@latinvfr.com and will send you that option. Also removing SODE entry for runway lights.
Roger, i will send you an email with the require thanks!