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Brown buildings, runways, taxiways in New Orleans

Posted: Thu Dec 02, 2021 3:57 am
by plepew
Just downloaded and installed KMSY (New Orleans Intl) and everything looks like it is painted brown (screenshots below)

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I tried uninstalling and reinstalling. Then I tried uninstalling, redownloading, and reinstalling. I updated my graphics drivers. Problem didn't go away.

Never seen this issue before. Not sure what could be going on. Buildings, static aircraft, cars, runways, taxiways, all appear to be brown monochrome color.

Re: Brown buildings, runways, taxiways in New Orleans

Posted: Thu Dec 02, 2021 12:28 pm
by RicardoLVFR
this could be depending on your lighting settings, if you have dynamic reflections enabled and such, can you post pictures of your display settings please?

Re: Brown buildings, runways, taxiways in New Orleans

Posted: Thu Dec 02, 2021 11:26 pm
by plepew
I tried turning off dynamic reflections and it didn't do anything. Turning off dynamic lighting didn't either. I also tried setting my texture resolution to 4098 but no joy. I don't see any other issues like this anywhere else in the scenery. Just building and object models and taxiways, tarmacs, & runways. Phtotoscenery, autogen, and the bridge models were all normal.

Here are my settings:

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Re: Brown buildings, runways, taxiways in New Orleans

Posted: Fri Dec 03, 2021 1:51 am
by RicardoLVFR
Its HDR ligthing, enabling it will change the colors to more realistic.

Re: Brown buildings, runways, taxiways in New Orleans

Posted: Fri Dec 03, 2021 10:01 pm
by plepew
Unfortunately that didn't do anything. I tried HDR on/off in combination with dynamic reflections on/off. Aside from slight changes that would be expected with HDR &/or dynamic reflections, everything retained its brown color. Any other suggestions/ideas?

Re: Brown buildings, runways, taxiways in New Orleans

Posted: Fri Dec 03, 2021 11:53 pm
by RicardoLVFR
Strange, can you show me a picture with HDR enabled please. The picture definitely looked like without it. But I just want to confirm.

Re: Brown buildings, runways, taxiways in New Orleans

Posted: Sat Dec 04, 2021 3:07 pm
by plepew
I'm guessing this is related some kind of issue with the PBR textures rendering wrong. I've updated my graphics card driver (Nvidia GTX 1650 Super) and I restored the original P3D shaders (I use PTA) and neither fixed the issue unfortunately. Any other ideas?

Here are some pics:

HDR on Dynamic reflections off:
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HDR off Dynamic reflections off:
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HDR on Dynamic reflections off:
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HDR off Dynamic reflections off:
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HDR on dynamic reflections on:
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HDR on dynamic reflections off:
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Re: Brown buildings, runways, taxiways in New Orleans

Posted: Sat Dec 04, 2021 8:01 pm
by RicardoLVFR
This will also depend on how you set your HDR settings, in terms of saturation and such. PBR does play a role too.

Re: Brown buildings, runways, taxiways in New Orleans

Posted: Sat Dec 11, 2021 8:17 pm
by plepew
I appreciate your efforts to help me, but unfortunately adjusting the HDR settings doesn't work. HDR adjusts the colors across the whole screen/view and don't selectively remove the brown color of the airport surface areas at KMSY.

I pretty sure the problem is probably due to the way the PBR textures are being rendered on my system but unfortunately I can't see to figure out how to fix it so I'm going to uninstall the airport.

I'll keep my eyes peeled in the event that someone finds a fix.

Re: Brown buildings, runways, taxiways in New Orleans

Posted: Sat Dec 11, 2021 10:13 pm
by RicardoLVFR
Hi, we are very sorry for your disappointment. We can't truly know exactly what's at play here. As you can see on this video (not made by us) that it doesn't look like that:

https://www.youtube.com/watch?v=66eeH2R0jXU&t=870s

Email us to support@latinvfr.com to further help you with alternatives.