KEYW Default Runway Textures Bleeding Through
- RicardoLVFR
- Site Admin
- Posts: 4659
- Joined: Thu Sep 20, 2018 12:35 am
- Location: Orlando, FL
Re: KEYW Default Runway Textures Bleeding Through
Hi, it appears that right after HF2 was released we received more reports of this issue that's why.
Ricardo Morillo
Managing Director/Owner
Managing Director/Owner
Re: KEYW Default Runway Textures Bleeding Through
I am using HF2 with P3Dv4. I am also using Orbx direct openLC North America and Global Vector. Elevation correction is set to Automatic and not disabled for KEYW if that is of any help
Kevin
Kevin
Re: KEYW Default Runway Textures Bleeding Through
Having the same issue with latest version of P3Dv4.5
- RicardoLVFR
- Site Admin
- Posts: 4659
- Joined: Thu Sep 20, 2018 12:35 am
- Location: Orlando, FL
Re: KEYW Default Runway Textures Bleeding Through
hi, are you experiencing this recently or you just bought KEYW and having it right from the start?
Ricardo Morillo
Managing Director/Owner
Managing Director/Owner
-
- Posts: 1
- Joined: Sat Nov 30, 2019 10:43 pm
Re: KEYW Default Runway Textures Bleeding Through
I played around with this. I found that if you load another airport other than Key West (example, ft Meyers) and then after it has fully loaded change it to Kew West from within the sim It seems to remedy the issue...at least for me.
Re: KEYW Default Runway Textures Bleeding Through
Recently after updating to 4.5 HF2RicardoLVFR wrote: ↑Fri Nov 22, 2019 11:47 pmhi, are you experiencing this recently or you just bought KEYW and having it right from the start?