texture/groundpoly ? issue SCEL 2.3 in the area of RW35R

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sekkha
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Joined: Sun Sep 29, 2019 10:51 am

Re: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R

Post by sekkha » Tue Oct 01, 2019 7:22 am

Hi Ricardo,
no, actually I dont have anything in the region, the nearest scenerys are SEQM and SBKP. Apart from that I am using FreemeshX, but I already tried with the mesh disbabled and it didnt change anything.

best regards
Manolo

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RicardoLVFR
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Re: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R

Post by RicardoLVFR » Wed Oct 02, 2019 1:47 am

Hi, do you still get objects black? and email me to support@latinvfr.com regarding this issue to further help you.
Ricardo Morillo
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sekkha
Posts: 9
Joined: Sun Sep 29, 2019 10:51 am

Re: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R

Post by sekkha » Wed Oct 02, 2019 1:38 pm

Hi Ricardo,

yes, but its only those two trucks here. And they are not completely black overall. I first thought its my shaders. But it seems to be like this also with default shaders.
Will email you right now for the other issue.
Thanks again
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