I'm interested in this product, nevertheless I wish the night version of the textures would have Emissive Headlights, there's only one screenshot of the cars at night and they seem to have the same problem as the vanilla version: No emissive texture. So the cars have this strange appearance where they have volumetric light but the headlights are off.
Is there plans for revisions?
GLOBAL VEHICLE TRAFFIC - No emissive textures?
- RicardoLVFR
- Site Admin
- Posts: 4659
- Joined: Thu Sep 20, 2018 12:35 am
- Location: Orlando, FL
Re: GLOBAL VEHICLE TRAFFIC - No emissive textures?
Some of our cars do have the emissive textures. We just did not add to all of them as they aren't noticable and will only increase VRAM consumption. We might explore the possibility of adding to them, if that doesn't hurt performance.
Ricardo Morillo
Managing Director/Owner
Managing Director/Owner
Re: GLOBAL VEHICLE TRAFFIC - No emissive textures?
oh I promise you, it IS noticeable! XP11 was very good at it. I'll upload an example:
- RicardoLVFR
- Site Admin
- Posts: 4659
- Joined: Thu Sep 20, 2018 12:35 am
- Location: Orlando, FL
Re: GLOBAL VEHICLE TRAFFIC - No emissive textures?
Understood, we will try to add if performance permits. As for XP, its a different engine and its actually more noticeable there. We tested with our emissive on some vehicles, and to be honest from 200 feet or even 100 feet above you barely notice. Will see.
Ricardo Morillo
Managing Director/Owner
Managing Director/Owner
Re: GLOBAL VEHICLE TRAFFIC - No emissive textures?
any chance for an update of vehicles with headlamps on?
Re: GLOBAL VEHICLE TRAFFIC - No emissive textures?
I just bought this and I spent good time to edit _LM- textures to make a little light on them, but LM- file is missin most of the cars!!!! It looks like this is made half assed way and they had no intrest to do it properly. I "painted" all headlights pure white and backlights red so now they are little bit more visible, but that lack of _LM- texture keep most of the cars pitch black at night.