Airport Static aircraft for MSFS - no compabilitiy with AI on EDDF

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Perrin
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Re: Airport Static aircraft for MSFS - no compabilitiy with AI on EDDF

Post by Perrin » Wed Jan 12, 2022 10:20 pm

RicardoLVFR wrote:
Wed Jan 12, 2022 8:41 pm
Very sorry but I am at a loss here.

What we did we created EDDF just the runways, parking gates, taxiways no buildings. That's what we have do in order not to have the issue you have. Very sorry but don't know what's at play here.
Well, if you don't already know ... I paid 14.99 euros for it and can't use it. I don't like the addon like that. i don't think i'm the only one with this problem. If you google it explicitly, others will also have the problem with the planes on top of each other. E.g. in the FS Forum:

https://forums.flightsimulator.com/t/lv ... lem/479055

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RicardoLVFR
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Re: Airport Static aircraft for MSFS - no compabilitiy with AI on EDDF

Post by RicardoLVFR » Thu Jan 13, 2022 11:58 am

Perrin wrote:
Wed Jan 12, 2022 10:20 pm
RicardoLVFR wrote:
Wed Jan 12, 2022 8:41 pm
Very sorry but I am at a loss here.

What we did we created EDDF just the runways, parking gates, taxiways no buildings. That's what we have do in order not to have the issue you have. Very sorry but don't know what's at play here.
Well, if you don't already know ... I paid 14.99 euros for it and can't use it. I don't like the addon like that. i don't think i'm the only one with this problem. If you google it explicitly, others will also have the problem with the planes on top of each other. E.g. in the FS Forum:

https://forums.flightsimulator.com/t/lv ... lem/479055
If you remove AI traffic, online or offline this is resolved. But we do apologize we did everything so that in EDDF and others this doesn't happen. Don't know what's wrong.
Ricardo Morillo
Managing Director/Owner

Perrin
Posts: 14
Joined: Mon Jan 10, 2022 4:30 pm

Re: Airport Static aircraft for MSFS - no compabilitiy with AI on EDDF

Post by Perrin » Thu Jan 13, 2022 3:54 pm

RicardoLVFR wrote:
Thu Jan 13, 2022 11:58 am
Perrin wrote:
Wed Jan 12, 2022 10:20 pm
RicardoLVFR wrote:
Wed Jan 12, 2022 8:41 pm
Very sorry but I am at a loss here.

What we did we created EDDF just the runways, parking gates, taxiways no buildings. That's what we have do in order not to have the issue you have. Very sorry but don't know what's at play here.
Well, if you don't already know ... I paid 14.99 euros for it and can't use it. I don't like the addon like that. i don't think i'm the only one with this problem. If you google it explicitly, others will also have the problem with the planes on top of each other. E.g. in the FS Forum:

https://forums.flightsimulator.com/t/lv ... lem/479055
If you remove AI traffic, online or offline this is resolved. But we do apologize we did everything so that in EDDF and others this doesn't happen. Don't know what's wrong.
Remove AI-Traffic? Is that your solution? That is logical, that it resolved the problem. But not what I wanted and also not what was promised in the advertising ("Compatible with AI traffic and default static aircraft.").

Since others also have the problem (you didn't say a word about it), it can't be as you claim that you don't have this problem. And then not offer a solution or at least work on a solution, that is not possible with a payware product. I am very, very angry.

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RicardoLVFR
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Re: Airport Static aircraft for MSFS - no compabilitiy with AI on EDDF

Post by RicardoLVFR » Thu Jan 13, 2022 4:32 pm

Perrin wrote:
Thu Jan 13, 2022 3:54 pm
RicardoLVFR wrote:
Thu Jan 13, 2022 11:58 am
Perrin wrote:
Wed Jan 12, 2022 10:20 pm


Well, if you don't already know ... I paid 14.99 euros for it and can't use it. I don't like the addon like that. i don't think i'm the only one with this problem. If you google it explicitly, others will also have the problem with the planes on top of each other. E.g. in the FS Forum:

https://forums.flightsimulator.com/t/lv ... lem/479055
If you remove AI traffic, online or offline this is resolved. But we do apologize we did everything so that in EDDF and others this doesn't happen. Don't know what's wrong.
Remove AI-Traffic? Is that your solution? That is logical, that it resolved the problem. But not what I wanted and also not what was promised in the advertising ("Compatible with AI traffic and default static aircraft.").

Since others also have the problem (you didn't say a word about it), it can't be as you claim that you don't have this problem. And then not offer a solution or at least work on a solution, that is not possible with a payware product. I am very, very angry.
Hello,
you have every right to be angry. As angry as I am that our work for it to work on EDDF and other airports did not work, on you and as you say on others. That should have allowed for AI traffic and static aircraft to work on EDDF.

One last ditch attempt to see if there is any solution to your issue is to temporarily remove all addons from your community folder with the exception of airport static aircraft addon. Just to check.
Ricardo Morillo
Managing Director/Owner

Perrin
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Joined: Mon Jan 10, 2022 4:30 pm

Re: Airport Static aircraft for MSFS - no compabilitiy with AI on EDDF

Post by Perrin » Thu Jan 13, 2022 4:46 pm

I would like to do that, although the airport static aircraft addon is in a different folder (MicrosoftFlightSimulator\Packages\ Official\Steam).
And the AI-Traffic Folders of AIG AI are in the Community-Folder. For a test, it must be there.

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RicardoLVFR
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Location: Orlando, FL

Re: Airport Static aircraft for MSFS - no compabilitiy with AI on EDDF

Post by RicardoLVFR » Thu Jan 13, 2022 4:57 pm

Perrin wrote:
Thu Jan 13, 2022 4:46 pm
I would like to do that, although the airport static aircraft addon is in a different folder (MicrosoftFlightSimulator\Packages\ Official\Steam).
And the AI-Traffic Folders of AIG AI are in the Community-Folder. For a test, it must be there.
Yes do please test by temporarily removing everything on the community folder. Just to check.

As you can see in this video: https://www.youtube.com/watch?v=9pS463uO5-M&t=482s

this person had our package installed and also AIG, and did not get the issue with double aircraft. We did what we did for EDDF in EGLL too.
Ricardo Morillo
Managing Director/Owner

Perrin
Posts: 14
Joined: Mon Jan 10, 2022 4:30 pm

Re: Airport Static aircraft for MSFS - no compabilitiy with AI on EDDF

Post by Perrin » Thu Jan 13, 2022 5:30 pm

The AIG-AI folders must remain, otherwise the test makes no sense. Without these folders there is no AI, so there is no overlap either.
I've tested it now, except for AIG AI nothing in the community folder. The result is much better than before:

Aircraft standing on top of each other: 1x
Aircraft standing close to each other (wings are on top of each other): 2x

Image Image Image

But I could not find anything in the removed folders that could trigger the double occupancy, especially since I had already temporarily removed all the scenery folders myself. However, I had a mod with me to use Asobo's GA-AI traffic again (with AIG AI, GA traffic is no longer used). I will test this again later without this GA mod.

btw: The video doesn't really show much from the airport. A problem that may also exist there cannot be determined in this way, nor can the statement that this problem does not exist there.

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RicardoLVFR
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Re: Airport Static aircraft for MSFS - no compabilitiy with AI on EDDF

Post by RicardoLVFR » Thu Jan 13, 2022 6:05 pm

Perrin wrote:
Thu Jan 13, 2022 5:30 pm
The AIG-AI folders must remain, otherwise the test makes no sense. Without these folders there is no AI, so there is no overlap either.
I've tested it now, except for AIG AI nothing in the community folder. The result is much better than before:

Aircraft standing on top of each other: 1x
Aircraft standing close to each other (wings are on top of each other): 2x

Image Image Image

But I could not find anything in the removed folders that could trigger the double occupancy, especially since I had already temporarily removed all the scenery folders myself. However, I had a mod with me to use Asobo's GA-AI traffic again (with AIG AI, GA traffic is no longer used). I will test this again later without this GA mod.

btw: The video doesn't really show much from the airport. A problem that may also exist there cannot be determined in this way, nor can the statement that this problem does not exist there.
If its better than there is something conflicting causing this. Which might be another addon. We would like to know, because as you say, others are having the same problem.
Ricardo Morillo
Managing Director/Owner

Perrin
Posts: 14
Joined: Mon Jan 10, 2022 4:30 pm

Re: Airport Static aircraft for MSFS - no compabilitiy with AI on EDDF

Post by Perrin » Thu Jan 13, 2022 7:08 pm

Unfortunately, nothing has changed, it's not because of the said mod. At the moment I have two more aircraft on top of each other, so 5-6 errors. Since these always appear in the same place, could this be fixed with an update after a previous correction? The affected parking positions could be taken from my screenshots.

In addition, the double occupancy also seems to depend on the time at the airport, which would explain why I had fewer errors today than e.g. yesterday. If fewer AI aircraft arrive or have landed, then there are logically fewer double occupancies.

I bought the Static aircraft addon again - this time via Contrail. There was an "original" with 41 airports and an update with over 400. I hope - but in vain - that this could be the reason. But it's not like that. Same problem.

Perrin
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Re: Airport Static aircraft for MSFS - no compabilitiy with AI on EDDF

Post by Perrin » Thu Jan 13, 2022 10:22 pm

I think I found a possible cause of my problem: AIG AI uses a traffic manager. And it has a slider with which you can adjust the intensity of the air traffic. For me it was always 100%. as a result, there were too many planes on the ground, which is probably why there were double occupancies.

Decreasing the value eliminates almost all errors. 50% is not enough. 70% - 80% is ok. But: There are two places in EDDF where there are always errors, no matter what intensity is set (see screenshot).

Image

Could these points be reworked with an update?

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