DD KRNT statics conflict with LatinVFR airport static aircraft

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stevedra
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DD KRNT statics conflict with LatinVFR airport static aircraft

Post by stevedra » Sat Mar 12, 2022 12:41 pm

Just purchased DD's new KRNT which is very nice with its animated Boeing Max factory animation.

I have the LatinVFR airport statics package as well and feel its one of the best addons for MSFS at the moment. I gave it a glowing review over at Avsim replying to @RicardoLVFR 's last post over there about the product.

Of course KRNT had a great amount of LVFR aircraft in a lot of the spots there, and now they are doubled up with the DD statics.

This is my 1st post here and I searched for posts about any ways for users to disable the LVFR statics at specific airports, like in this case where the statics of the other airport are an integral part of the package.
If there is no way for us to alter a specific airport in the LFVR package, I put in my vote to add a feature like that, or at the very least have a custom bgl exclude for this airport.

I love both packages and would like to see KRNT with the LVFR statics removed if possible?

Regards,
Steve Dra

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RicardoLVFR
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Re: DD KRNT statics conflict with LatinVFR airport static aircraft

Post by RicardoLVFR » Sun Mar 13, 2022 2:01 pm

I believe the great people at DD put in an exclude and that removed our airplanes? if they didn't I will ask them.
Ricardo Morillo
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stevedra
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Re: DD KRNT statics conflict with LatinVFR airport static aircraft

Post by stevedra » Mon Mar 14, 2022 11:37 am

RicardoLVFR wrote:
Sun Mar 13, 2022 2:01 pm
I believe the great people at DD put in an exclude and that removed our airplanes? if they didn't I will ask them.
Thanks Ricardo!
Both packages are fantastic, and if DD put in an exclude I don't see it on the 1.0 version still showing in my Simmarlet purchase. I still see double planes at KRNT.

If they do add an exclude that would be great...and as a thought...I had their excellent P3d package that included all the Boeing fields in the area, and I can only imagine those other airports are coming to MSFS.

If you could also as them to consider adding an exclude for those when the time comes that would be great. Right now though, seeing Evert with all the planes that are in your static package is fantastic...the default airport was lifeless before without them.

Regards,
Steve Dra

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RicardoLVFR
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Re: DD KRNT statics conflict with LatinVFR airport static aircraft

Post by RicardoLVFR » Mon Mar 14, 2022 1:27 pm

Hi, we can't add an exclude because if we do, we would be removing the 3rd party airport objects and models placed there.

So that's why we can't do that, and we asked DD and they said they would ASAP. thanks!
Ricardo Morillo
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stevedra
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Re: DD KRNT statics conflict with LatinVFR airport static aircraft

Post by stevedra » Mon Mar 14, 2022 10:08 pm

RicardoLVFR wrote:
Mon Mar 14, 2022 1:27 pm
Hi, we can't add an exclude because if we do, we would be removing the 3rd party airport objects and models placed there.

So that's why we can't do that, and we asked DD and they said they would ASAP. thanks!
Fantastic!

Thanks!

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RicardoLVFR
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Re: DD KRNT statics conflict with LatinVFR airport static aircraft

Post by RicardoLVFR » Tue Mar 15, 2022 1:29 pm

stevedra wrote:
Mon Mar 14, 2022 10:08 pm
RicardoLVFR wrote:
Mon Mar 14, 2022 1:27 pm
Hi, we can't add an exclude because if we do, we would be removing the 3rd party airport objects and models placed there.

So that's why we can't do that, and we asked DD and they said they would ASAP. thanks!
Fantastic!

Thanks!
DD have just confirmed they have done the excludes. So I am sure soon they will release an update.
Ricardo Morillo
Managing Director/Owner

stevedra
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Re: DD KRNT statics conflict with LatinVFR airport static aircraft

Post by stevedra » Tue Mar 15, 2022 11:22 pm

RicardoLVFR wrote:
Tue Mar 15, 2022 1:29 pm
stevedra wrote:
Mon Mar 14, 2022 10:08 pm
RicardoLVFR wrote:
Mon Mar 14, 2022 1:27 pm
Hi, we can't add an exclude because if we do, we would be removing the 3rd party airport objects and models placed there.

So that's why we can't do that, and we asked DD and they said they would ASAP. thanks!
Fantastic!

Thanks!
DD have just confirmed they have done the excludes. So I am sure soon they will release an update.
Thanks so much! About to showcase the Statics at KATL with the beta Leonardo MD...I'm on the beta team and the NDA has been lifted to start showing pics.
Look for it over at the Avsim screenshot forum.

Steve

stevedra
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Re: DD KRNT statics conflict with LatinVFR airport static aircraft

Post by stevedra » Tue Mar 15, 2022 11:50 pm

RicardoLVFR wrote:
Tue Mar 15, 2022 1:29 pm
stevedra wrote:
Mon Mar 14, 2022 10:08 pm
RicardoLVFR wrote:
Mon Mar 14, 2022 1:27 pm
Hi, we can't add an exclude because if we do, we would be removing the 3rd party airport objects and models placed there.

So that's why we can't do that, and we asked DD and they said they would ASAP. thanks!
Fantastic!

Thanks!
DD have just confirmed they have done the excludes. So I am sure soon they will release an update.
Sadly the did add a "remove static aircraft" to their new installer, but they did not seem to exclude LVFR planes, which is what I'd actually like.
The reason is because their statics are 737 Max's not yet painted (shiny green) which is the correct aircraft to have at this airport. In addition, they have some Navy P-9s and other custom statics.

Is there not a way for you guys to single out this airport out of the 400 or so and just remove the planes from it?

Thanks for anything you can do.

Steve

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RicardoLVFR
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Re: DD KRNT statics conflict with LatinVFR airport static aircraft

Post by RicardoLVFR » Wed Mar 16, 2022 1:48 am

stevedra wrote:
Tue Mar 15, 2022 11:50 pm
RicardoLVFR wrote:
Tue Mar 15, 2022 1:29 pm
stevedra wrote:
Mon Mar 14, 2022 10:08 pm


Fantastic!

Thanks!
DD have just confirmed they have done the excludes. So I am sure soon they will release an update.
Sadly the did add a "remove static aircraft" to their new installer, but they did not seem to exclude LVFR planes, which is what I'd actually like.
The reason is because their statics are 737 Max's not yet painted (shiny green) which is the correct aircraft to have at this airport. In addition, they have some Navy P-9s and other custom statics.

Is there not a way for you guys to single out this airport out of the 400 or so and just remove the planes from it?

Thanks for anything you can do.

Steve
that remove static aircraft has been since they released Renton. Its for people not to have their statics. They should by tomorrow release the package and include the excludes, which won't be optional. Just be patient and they should.
Ricardo Morillo
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Jetjockey10
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Re: DD KRNT statics conflict with LatinVFR airport static aircraft

Post by Jetjockey10 » Thu May 26, 2022 1:00 pm

Have the duplicates with DD been solved at KRNT? It is late May 2022.

Regards,
Ray

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