Visual vibration bug of the terminal glass, LEBL
Posted: Sun May 08, 2022 8:36 am
Hi
Just bought your Barcelona scenery for MSFS today. Mostly I'm impressed with it but I have a major problem with the main terminal. The terminal glass flickers/vibrates very heavily making it very unpleasant to look at. You clearly see the prominent vibration bug when looking towards the terminal glass. I would upload an example video of it but don't know if it's possible on this forum. At it's current state I don't find the airport enjoyable to fly and I hope this bug would get fixed rapidly.
Is it possible that you've used Blender and MSFS Glass material for the glass textures? I have created my own freeware sceneries Alicante, Oslo-Gardermoen and Kittilä for MSFS, can be found at flightsim.to under creator hergi1234. After SU8 I had very similar problem with my own sceneries and I found out that lowering the MSFS Glass alpha value to 0.23 or lower fixed the vibration. Maybe your scenery has the same problem with MSFS glass and high alpha value. But my freeware dev colleague had this problem with MSFS Glass with as low alpha value as 0.14 with very dark glass. Hopefully these suggestions would help!
Just bought your Barcelona scenery for MSFS today. Mostly I'm impressed with it but I have a major problem with the main terminal. The terminal glass flickers/vibrates very heavily making it very unpleasant to look at. You clearly see the prominent vibration bug when looking towards the terminal glass. I would upload an example video of it but don't know if it's possible on this forum. At it's current state I don't find the airport enjoyable to fly and I hope this bug would get fixed rapidly.
Is it possible that you've used Blender and MSFS Glass material for the glass textures? I have created my own freeware sceneries Alicante, Oslo-Gardermoen and Kittilä for MSFS, can be found at flightsim.to under creator hergi1234. After SU8 I had very similar problem with my own sceneries and I found out that lowering the MSFS Glass alpha value to 0.23 or lower fixed the vibration. Maybe your scenery has the same problem with MSFS glass and high alpha value. But my freeware dev colleague had this problem with MSFS Glass with as low alpha value as 0.14 with very dark glass. Hopefully these suggestions would help!