KFLL Terrain glitches/issues

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RicardoLVFR
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Re: KFLL Terrain glitches/issues

Post by RicardoLVFR » Fri Nov 11, 2022 1:26 am

We don't know how to fix this other than removing the sloped runway as it is, making it flatter.

That is perhaps the only solution but we then will have many unhappy customers.
Ricardo Morillo
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piedmonitor
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Re: KFLL Terrain glitches/issues

Post by piedmonitor » Sat Nov 12, 2022 2:08 am

I don't know if you'd have more unhappy customers than now, because for me and many other other flight simmers that I've spoken to, that runway is completely unusable in its current condition. You can't land or take off on it without crashing the aircraft, and if you have collisions turned off it bounces around too much to be controllable. God forbid you try to land on it, let alone all the gaps and holes in the taxiways.

Look at my screenshots from earlier this year:
https://www.latinvfr.org/forum/viewtopi ... 1238#p6820

In my view, you simply have to do something.

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RicardoLVFR
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Re: KFLL Terrain glitches/issues

Post by RicardoLVFR » Sat Nov 12, 2022 8:41 pm

Things have gotten worse. I think we will have to remove the sloped runway altogether.
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Re: KFLL Terrain glitches/issues

Post by leftseat » Mon Nov 28, 2022 6:36 am

That would be great thanks.

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Re: KFLL Terrain glitches/issues

Post by arctic123 » Tue Jan 10, 2023 6:41 pm

I don't want to see the sloped runway removed, but smoothed out a little would be great. Maybe a fresh start / remake of the scenery to v2 with the most current sim build as your starting point would fix it. I know it requires more work but it would be greatly appreciated by all instead of just removing the sloped runway all together.

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Re: KFLL Terrain glitches/issues

Post by piedmonitor » Thu Feb 23, 2023 4:25 am

Is there any update on this?

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RicardoLVFR
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Re: KFLL Terrain glitches/issues

Post by RicardoLVFR » Thu Feb 23, 2023 2:46 pm

We are assigning a team to look into this and other issues in the coming days.
Ricardo Morillo
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iflysimx
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Re: KFLL Terrain glitches/issues

Post by iflysimx » Thu Apr 20, 2023 6:56 pm

Any news on this Ricardo?

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Re: KFLL Terrain glitches/issues

Post by piedmonitor » Tue May 02, 2023 12:38 am

RicardoLVFR wrote:
Thu Feb 23, 2023 2:46 pm
We are assigning a team to look into this and other issues in the coming days.
Any update on this?

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Re: KFLL Terrain glitches/issues

Post by RicardoLVFR » Sun May 07, 2023 12:31 pm

We had hoped that recent changes to the SDK would have allowed better terraforming/ terrain design on airports like KFLL.

Unfortunately it did not. So we are faced with the choice of either removing the sloped runway or leaving it as it is.

Removing it will cause a lot of problems due to the fact that the scenery was advertised as it is, and people will feel cheated when its not like that anymore.

We can't come up with a solution that will satisfy 100% of customers, so we don't know how to proceed here, yet.

Will keep thinking.
Ricardo Morillo
Managing Director/Owner

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