Key West Ramp/Taxiway Surface Materials
Posted: Sat Feb 20, 2021 8:46 am
Hello Ricardo,
Could you take a look at the taxiway and ramp surfaces in Key West V2, particularly at taxiways A9 and A10? It appears there is a strip of non-asphalt/concrete/bitumen material that is causing aircraft to come to a dead stop in the area between taxiway A and A9/A10. I've attached a screenshot where you can see dirt/dust effects being generated by the main gear tires of the aircraft in this area. The drag caused by that dirt/mud/sand material surface makes it just about impossible to get the aircraft around the corner to park in Gate 2. I haven't been into A8 or A11, but they might have the same condition.
No special addons or terrain for the area, just ORBX Global.
Thanks very much!
Andrew
Could you take a look at the taxiway and ramp surfaces in Key West V2, particularly at taxiways A9 and A10? It appears there is a strip of non-asphalt/concrete/bitumen material that is causing aircraft to come to a dead stop in the area between taxiway A and A9/A10. I've attached a screenshot where you can see dirt/dust effects being generated by the main gear tires of the aircraft in this area. The drag caused by that dirt/mud/sand material surface makes it just about impossible to get the aircraft around the corner to park in Gate 2. I haven't been into A8 or A11, but they might have the same condition.
No special addons or terrain for the area, just ORBX Global.
Thanks very much!
Andrew