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Key West Ramp/Taxiway Surface Materials

Posted: Sat Feb 20, 2021 8:46 am
by hp500
Hello Ricardo,

Could you take a look at the taxiway and ramp surfaces in Key West V2, particularly at taxiways A9 and A10? It appears there is a strip of non-asphalt/concrete/bitumen material that is causing aircraft to come to a dead stop in the area between taxiway A and A9/A10. I've attached a screenshot where you can see dirt/dust effects being generated by the main gear tires of the aircraft in this area. The drag caused by that dirt/mud/sand material surface makes it just about impossible to get the aircraft around the corner to park in Gate 2. I haven't been into A8 or A11, but they might have the same condition.

No special addons or terrain for the area, just ORBX Global.

Thanks very much!
Andrew

Re: Key West Ramp/Taxiway Surface Materials

Posted: Sat Feb 20, 2021 3:40 pm
by RicardoLVFR
Hi, there aren't any more terrain anomalies other than that? because we fixed somethings in the past.

Re: Key West Ramp/Taxiway Surface Materials

Posted: Sun Feb 21, 2021 1:38 am
by hp500
That’s all I can see. The rest of the airport is ok. I remember this being addressed in the P3Dv4 version but it seems to have come back in the V5 release. I did reinstall to be sure but it’s still there.

Thanks,
Andrew