Search found 9 matches
- Thu Jan 09, 2020 1:26 pm
- Forum: Scenery for Prepar3Dv4 product support
- Topic: KMIA missmatch in skidmarks texture alignment western runway ends
- Replies: 2
- Views: 744
Re: KMIA missmatch in skidmarks texture alignment western runway ends
Perfect, thank you !
- Wed Jan 08, 2020 8:26 pm
- Forum: Scenery for Prepar3Dv4 product support
- Topic: KMIA missmatch in skidmarks texture alignment western runway ends
- Replies: 2
- Views: 744
KMIA missmatch in skidmarks texture alignment western runway ends
Hi Ricardo,
I just saw that at KMIA the textures for the skidmarks on western runway ends are not correctly aligned. Could this maybe get fixed ?
best regards
I just saw that at KMIA the textures for the skidmarks on western runway ends are not correctly aligned. Could this maybe get fixed ?
best regards
- Wed Oct 02, 2019 1:38 pm
- Forum: Scenery for Prepar3Dv4 product support
- Topic: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R
- Replies: 12
- Views: 3659
Re: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R
Hi Ricardo,
yes, but its only those two trucks here. And they are not completely black overall. I first thought its my shaders. But it seems to be like this also with default shaders.
Will email you right now for the other issue.
Thanks again
yes, but its only those two trucks here. And they are not completely black overall. I first thought its my shaders. But it seems to be like this also with default shaders.
Will email you right now for the other issue.
Thanks again
- Tue Oct 01, 2019 7:22 am
- Forum: Scenery for Prepar3Dv4 product support
- Topic: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R
- Replies: 12
- Views: 3659
Re: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R
Hi Ricardo,
no, actually I dont have anything in the region, the nearest scenerys are SEQM and SBKP. Apart from that I am using FreemeshX, but I already tried with the mesh disbabled and it didnt change anything.
best regards
Manolo
no, actually I dont have anything in the region, the nearest scenerys are SEQM and SBKP. Apart from that I am using FreemeshX, but I already tried with the mesh disbabled and it didnt change anything.
best regards
Manolo
- Mon Sep 30, 2019 5:45 pm
- Forum: Scenery for Prepar3Dv4 product support
- Topic: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R
- Replies: 12
- Views: 3659
Re: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R
yes, I confirm it is there
- Mon Sep 30, 2019 4:17 pm
- Forum: Scenery for Prepar3Dv4 product support
- Topic: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R
- Replies: 12
- Views: 3659
Re: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R
Ricardo, thank you very much for attending my issue so quickly!
Unfortunately those files did not solve it for the moment
best regards
Unfortunately those files did not solve it for the moment
best regards
- Mon Sep 30, 2019 8:27 am
- Forum: Scenery for Prepar3Dv4 product support
- Topic: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R
- Replies: 12
- Views: 3659
Re: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R
Hi Ricardo,
thanks for your reply. I just tried what you suggested, but unfortunately it still happened after rerstarting P3D.
best regards
Manolo
thanks for your reply. I just tried what you suggested, but unfortunately it still happened after rerstarting P3D.
best regards
Manolo
- Sun Sep 29, 2019 4:16 pm
- Forum: Scenery for Prepar3Dv4 product support
- Topic: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R
- Replies: 12
- Views: 3659
Re: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R
Hi Ricaardo, no, I didnt email you
must have been someone else , maybe with the same issue
best regards
Manolo
must have been someone else , maybe with the same issue
best regards
Manolo
- Sun Sep 29, 2019 11:05 am
- Forum: Scenery for Prepar3Dv4 product support
- Topic: texture/groundpoly ? issue SCEL 2.3 in the area of RW35R
- Replies: 12
- Views: 3659
texture/groundpoly ? issue SCEL 2.3 in the area of RW35R
Hi Ricardo, I am having some texturing issues with SCEL V2.3 in the touchdown area of RW 35R. Please see the attached screenshots. It does occur with and without PBR. On the otherhand there is a little texturing issue with some objects in the cargo area. Also here please see screenshots. What could ...