It's difficult to reproduce since you have to start outside of the airport (on approach typically) for this effect to take place. Thank you very much for having a look at it.
Search found 13 matches
- Sun Aug 07, 2022 5:51 pm
- Forum: Scenery for Prepar3Dv4 product support
- Topic: Barcelona Ground Markings Disappear
- Replies: 3
- Views: 2043
- Thu Aug 04, 2022 7:11 pm
- Forum: Scenery for Prepar3Dv4 product support
- Topic: Barcelona Ground Markings Disappear
- Replies: 3
- Views: 2043
Re: Barcelona Ground Markings Disappear
I wonder if anything could be done about this?
- Sun Jul 31, 2022 11:39 pm
- Forum: Scenery for Prepar3Dv4 product support
- Topic: Barcelona Ground Markings Disappear
- Replies: 3
- Views: 2043
Barcelona Ground Markings Disappear
Hi, when arriving at Barcelona LEBL, typically at runway 07L, taxiing towards the stand at Terminal 1 via taxiways E & J, the ground markings of the whole apron area of Terminal 1 disappear as soon as I taxi past approximately the 'tip' of the terminal building, that is after this 45° 'bend' from ta...
- Fri Aug 30, 2019 2:04 am
- Forum: Scenery for Prepar3Dv4 product support
- Topic: (solved) KMIA v5.1 morphing ground poly poking through
- Replies: 18
- Views: 6760
Re: KMIA v5.1 morphing ground poly poking through
I guess they look differently when seen from above in an airliner.
Thank you very much for your support in this beautiful forum, you have been a very friendly helper. Thanks!
Thank you very much for your support in this beautiful forum, you have been a very friendly helper. Thanks!
- Fri Aug 30, 2019 1:00 am
- Forum: Scenery for Prepar3Dv4 product support
- Topic: (solved) KMIA v5.1 morphing ground poly poking through
- Replies: 18
- Views: 6760
Re: KMIA v5.1 morphing ground poly poking through
So I made a Groundpoly with ADE and... success! I put the GP in a separate scenery layer well below in the library.
Here I have two more pictures for you. One of it shows two hugging aircraft, but I guess I can live with that, it's really only a tiny imperfection.
Here I have two more pictures for you. One of it shows two hugging aircraft, but I guess I can live with that, it's really only a tiny imperfection.
- Thu Aug 29, 2019 11:24 pm
- Forum: Scenery for Prepar3Dv4 product support
- Topic: (solved) KMIA v5.1 morphing ground poly poking through
- Replies: 18
- Views: 6760
Re: KMIA v5.1 morphing ground poly poking through
Hi, I tried what you suggested and I had the impression that there was more flickering and greater patches now. Btw, I checked "Runway Hold Lights Animated" in the Configurator Tool, but I find it strange how it looks, since the lights seem to be dancing in the air. I made a video of this, you will ...
- Thu Aug 29, 2019 10:16 pm
- Forum: Scenery for Prepar3Dv4 product support
- Topic: (solved) KMIA v5.1 morphing ground poly poking through
- Replies: 18
- Views: 6760
Re: KMIA v5.1 morphing ground poly poking through
I have FS Global Next Gen Ultimate for Mesh, and Orbx Global, Vector, OpenLC NA. I think I am going to build a flattening Ground Poly with ADE, I have some experience with this task...
- Thu Aug 29, 2019 7:03 pm
- Forum: Scenery for Prepar3Dv4 product support
- Topic: (solved) KMIA v5.1 morphing ground poly poking through
- Replies: 18
- Views: 6760
Re: KMIA v5.1 morphing ground poly poking through
Well, I HAVE to point it at some folder due to the logic of the uninstaller, the only thing I can do is not to change the folder it's pointed at and leave it to the default. Anyhow, after running the v4-uninstaller, I ran the v5-uninstaller. Both uninstallers seem to be totally useless anyways, beca...
- Thu Aug 29, 2019 1:39 am
- Forum: Scenery for Prepar3Dv4 product support
- Topic: (solved) KMIA v5.1 morphing ground poly poking through
- Replies: 18
- Views: 6760
Re: KMIA v5.1 morphing ground poly poking through
Thanks, received and tried, but to no effect at all.
Could you please tell me where to point the uninstaller at? "To the location of the v4-installation" would be the logical answer I guess, but since I already manually uninstalled v4 some time ago, I don't know where to point at.
Could you please tell me where to point the uninstaller at? "To the location of the v4-installation" would be the logical answer I guess, but since I already manually uninstalled v4 some time ago, I don't know where to point at.
- Wed Aug 28, 2019 10:04 pm
- Forum: Scenery for Prepar3Dv4 product support
- Topic: (solved) KMIA v5.1 morphing ground poly poking through
- Replies: 18
- Views: 6760
Re: KMIA v5.1 morphing ground poly poking through
Hi, I wasn't aware of this. Yes, that would be very nice if you could provide me with this unistaller.